Uses of Enum Class
model.battle.BattleManager.BattleMode
Packages that use BattleManager.BattleMode
Package
Description
Turn-based battle system supporting Player vs Goblin and Player vs Player modes.
Core game control package containing GameManager, ZoneManager, GameState, and GameEventListener.
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Uses of BattleManager.BattleMode in model.battle
Subclasses with type arguments of type BattleManager.BattleMode in model.battleFields in model.battle declared as BattleManager.BattleModeModifier and TypeFieldDescriptionprivate final BattleManager.BattleModeBattleManager.modeThe battle mode in use.Methods in model.battle that return BattleManager.BattleModeModifier and TypeMethodDescriptionBattleManager.getMode()static BattleManager.BattleModeReturns the enum constant of this class with the specified name.static BattleManager.BattleMode[]BattleManager.BattleMode.values()Returns an array containing the constants of this enum class, in the order they are declared.Constructors in model.battle with parameters of type BattleManager.BattleModeModifierConstructorDescriptionBattleManager(BattleManager.BattleMode mode, Entity entityA, Entity entityB) Creates a BattleManager for a new battle. -
Uses of BattleManager.BattleMode in model.game
Methods in model.game with parameters of type BattleManager.BattleModeModifier and TypeMethodDescriptionprivate voidGameManager.startBattle(Entity entityA, Entity entityB, BattleManager.BattleMode mode) Starts a new battle between entityA and entityB.