Enum Class BattleAction
- All Implemented Interfaces:
Serializable,Comparable<BattleAction>,Constable
Actions available to players during the battle phase.
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Nested Class Summary
Nested classes/interfaces inherited from class java.lang.Enum
Enum.EnumDesc<E extends Enum<E>> -
Enum Constant Summary
Enum Constants -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic BattleActionReturns the enum constant of this class with the specified name.static BattleAction[]values()Returns an array containing the constants of this enum class, in the order they are declared.
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Enum Constant Details
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ATTACK
Normal attack. Damage equals calculateAttack() minus the target's defense. -
DEFEND
Defend this turn. Incoming damage is halved. -
USE_ITEM
Use the selected item from inventory. Falls back to a normal attack if inventory is empty. -
USE_SKILL
Use the character's special skill. Falls back to a normal attack if the skill is on cooldown.
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Constructor Details
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BattleAction
private BattleAction()
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Method Details
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values
Returns an array containing the constants of this enum class, in the order they are declared.- Returns:
- an array containing the constants of this enum class, in the order they are declared
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valueOf
Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)- Parameters:
name- the name of the enum constant to be returned.- Returns:
- the enum constant with the specified name
- Throws:
IllegalArgumentException- if this enum class has no constant with the specified nameNullPointerException- if the argument is null
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