Enum Class BattleAction

java.lang.Object
java.lang.Enum<BattleAction>
model.battle.BattleAction
All Implemented Interfaces:
Serializable, Comparable<BattleAction>, Constable

public enum BattleAction extends Enum<BattleAction>
Actions available to players during the battle phase.
  • Enum Constant Details

    • ATTACK

      public static final BattleAction ATTACK
      Normal attack. Damage equals calculateAttack() minus the target's defense.
    • DEFEND

      public static final BattleAction DEFEND
      Defend this turn. Incoming damage is halved.
    • USE_ITEM

      public static final BattleAction USE_ITEM
      Use the selected item from inventory. Falls back to a normal attack if inventory is empty.
    • USE_SKILL

      public static final BattleAction USE_SKILL
      Use the character's special skill. Falls back to a normal attack if the skill is on cooldown.
  • Constructor Details

    • BattleAction

      private BattleAction()
  • Method Details

    • values

      public static BattleAction[] values()
      Returns an array containing the constants of this enum class, in the order they are declared.
      Returns:
      an array containing the constants of this enum class, in the order they are declared
    • valueOf

      public static BattleAction valueOf(String name)
      Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)
      Parameters:
      name - the name of the enum constant to be returned.
      Returns:
      the enum constant with the specified name
      Throws:
      IllegalArgumentException - if this enum class has no constant with the specified name
      NullPointerException - if the argument is null