Uses of Package
model.map
Packages that use model.map
Package
Description
JavaFX UI layer — all Scene screens and the GameController connecting the View to the Model.
All entities in the game: the 4 Player subclasses and Goblin.
Core game control package containing GameManager, ZoneManager, GameState, and GameEventListener.
11x11 map structure comprising MapGrid, Cell, CellType, and MapLoader.
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Classes in model.map used by applicationClassDescription11x11 map grid storing all Cell objects, with helper methods for validating positions and movement.
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Classes in model.map used by model.entityClassDescriptionRepresents a single cell on the 11x11 map, storing its type, item, goblin, and zone state.
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Classes in model.map used by model.game
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