Index
All Classes and Interfaces|All Packages|Constant Field Values
L
- lastP1Dir - Variable in class application.GameController
-
Last direction P1 moved.
- lastP2Dir - Variable in class application.GameController
-
Last direction P2 moved.
- LAVA - Enum constant in enum class model.map.CellType
-
Lava from the shrinking zone; entering deals 10 HP damage per round.
- lavaImg - Variable in class application.BoardScene
-
Image for lava (shrinking zone) tiles.
- LEFT_POS_X - Variable in class application.GameOverScene
-
X position of the left (loser) box.
- LEFT_POS_Y - Variable in class application.GameOverScene
-
Y position of the left box.
- listener - Variable in class model.game.GameManager
-
Listener registered by the UI to receive events.
- loadImages() - Method in class application.BattleScene
-
Loads background and UI images.
- loadImages() - Method in class application.BoardScene
-
Loads all tile and UI images.
- loadMap(int) - Static method in class model.map.MapLoader
-
Loads the map at the specified index, intended for testing.
- loadRandomMap() - Static method in class model.map.MapLoader
-
Randomly loads one of the 10 maps, ensuring no repetition until all maps have been used.
- loadSounds() - Method in class application.BattleScene
-
Loads sound effects and BGM.
- loadSounds() - Method in class application.BoardScene
-
Load Walking sound effect and BGM
- loser - Variable in class model.battle.BattleResult
-
The loser (
nullin case of a draw).
All Classes and Interfaces|All Packages|Constant Field Values