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L

lastP1Dir - Variable in class application.GameController
Last direction P1 moved.
lastP2Dir - Variable in class application.GameController
Last direction P2 moved.
LAVA - Enum constant in enum class model.map.CellType
Lava from the shrinking zone; entering deals 10 HP damage per round.
lavaImg - Variable in class application.BoardScene
Image for lava (shrinking zone) tiles.
LEFT_POS_X - Variable in class application.GameOverScene
X position of the left (loser) box.
LEFT_POS_Y - Variable in class application.GameOverScene
Y position of the left box.
listener - Variable in class model.game.GameManager
Listener registered by the UI to receive events.
loadImages() - Method in class application.BattleScene
Loads background and UI images.
loadImages() - Method in class application.BoardScene
Loads all tile and UI images.
loadMap(int) - Static method in class model.map.MapLoader
Loads the map at the specified index, intended for testing.
loadRandomMap() - Static method in class model.map.MapLoader
Randomly loads one of the 10 maps, ensuring no repetition until all maps have been used.
loadSounds() - Method in class application.BattleScene
Loads sound effects and BGM.
loadSounds() - Method in class application.BoardScene
Load Walking sound effect and BGM
loser - Variable in class model.battle.BattleResult
The loser (null in case of a draw).
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