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U

updateArrowPositions(int, int, boolean) - Method in class application.CharacterSelectScene
Moves the arrows to the selected indices and highlights the pointed-to character.
updateHP(boolean, double, double, int, int) - Method in class application.BattleScene
Updates the HP bar and stat text for the specified fighter.
updateInventory(int, String[]) - Method in class application.BoardScene
Updates a player's inventory panel with the latest item list.
updatePlayerStats(int, double, double, int, int) - Method in class application.BoardScene
Updates the HP bar and stat text for a player.
use() - Method in interface model.interfaces.Cooldownable
Uses the skill and resets the cooldown.
use() - Method in class model.skill.Skill
Uses the skill and resets the cooldown.
USE_ITEM - Enum constant in enum class model.battle.BattleAction
Use the selected item from inventory.
USE_SKILL - Enum constant in enum class model.battle.BattleAction
Use the character's special skill.
useFirstItem() - Method in class model.entity.Player
Uses the first item in the inventory and removes it.
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