Index
All Classes and Interfaces|All Packages|Constant Field Values
U
- updateArrowPositions(int, int, boolean) - Method in class application.CharacterSelectScene
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Moves the arrows to the selected indices and highlights the pointed-to character.
- updateHP(boolean, double, double, int, int) - Method in class application.BattleScene
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Updates the HP bar and stat text for the specified fighter.
- updateInventory(int, String[]) - Method in class application.BoardScene
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Updates a player's inventory panel with the latest item list.
- updatePlayerStats(int, double, double, int, int) - Method in class application.BoardScene
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Updates the HP bar and stat text for a player.
- use() - Method in interface model.interfaces.Cooldownable
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Uses the skill and resets the cooldown.
- use() - Method in class model.skill.Skill
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Uses the skill and resets the cooldown.
- USE_ITEM - Enum constant in enum class model.battle.BattleAction
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Use the selected item from inventory.
- USE_SKILL - Enum constant in enum class model.battle.BattleAction
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Use the character's special skill.
- useFirstItem() - Method in class model.entity.Player
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Uses the first item in the inventory and removes it.
All Classes and Interfaces|All Packages|Constant Field Values